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this patch might make the game playable again


Snipers

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Posted

Granite Maul
Players may no longer pre-queue a Granite maul special attack.

Anglerfish

Anglerfish no longer overheal if the player is in the Wilderness or on a PvP or BH world AND has been in combat or recently attacked a player (within the last 10 seconds).

Posted

Can someone explain exactly what they did to the gmaul?

Posted
1 hour ago, Intu said:

the g maul nerf is absolute bullshit

Shit was op af lmao

Posted

can still ags-gmaul but you can no longer heal to 121, good 1 jagex

Posted
2 hours ago, Lunde said:

Can someone explain exactly what they did to the gmaul?

U could switch to ur gmaul click twice on spec bar, switch to elder maul for example attack the player then switch to g maul and u had a insta spec in 1 tick + elder maul hit.

Posted
2 hours ago, Lunde said:

Can someone explain exactly what they did to the gmaul?

removed the feature where u were able to pull out gmaul and slap someone twice with it all on the same tick by buffering inputs

Posted

that gmaul shit was pretty shit tbh, never liked that preload spec shit

Posted
32 minutes ago, Some God said:

that gmaul shit was pretty shit tbh, never liked that preload spec shit

It's a little iffy combat mechanic, but that was how it was back in the day aswell no?

 

I'm an oldschool purist on certain things

 

Posted
1 hour ago, Vaquxine said:

It's a little iffy combat mechanic, but that was how it was back in the day aswell no?

 

I'm an oldschool purist on certain things

 

iffy combat mechanic? that shit was straight out of a different game the way the spec worked when implemented in to a tick-based combat system platform

Posted
30 minutes ago, Snipers said:

iffy combat mechanic? that shit was straight out of a different game the way the spec worked when implemented in to a tick-based combat system platform

So the solution was to nerf it? Now we get pures that can't as affordably drop high hp (though still ABSOLUTELY possible) yet everyone still eats at 70hp

 

Thanks Jagex

Posted
6 hours ago, Vaquxine said:

So the solution was to nerf it? Now we get pures that can't as affordably drop high hp (though still ABSOLUTELY possible) yet everyone still eats at 70hp

 

Thanks Jagex

u can still stack someone from 99 to 0 the normal way, doing it in 1 tick between 2 weapons aint fair and its a broken game mechanic. Be glad that they didn't removed the instant gmaul attack spec between a weapon switch, thats what people wanted jagex to nerf.

Posted
52 minutes ago, Feat said:

u can still stack someone from 99 to 0 the normal way, doing it in 1 tick between 2 weapons aint fair and its a broken game mechanic. Be glad that they didn't removed the instant gmaul attack spec between a weapon switch, thats what people wanted jagex to nerf.

That's my point, though. Why partially nerf certain game mechanics when it's still exploitable? BUT even if you did, there are still plenty of other ways to instantly down unsuspecting people. Do we nerf those too?

 

That's it, only flower pking is allowed now.

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