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Wilderness Changes.


Go Hard

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A lot of information, a bit too much if you ask me but there is are quite some changes.

 

https://secure.runescape.com/m=news/wilderness-changes?oldschool=1

 

I might have missed some pointers but here are some if you cba to read up.

  • Revs rework that will hopefully bring some group pking back.
  • Loot keys to loot kills.
  • Defence requirement removed from God Dhide vambs and chaps.
  • Adjustments to Xerician Robes and Dragonhide, also Dinhs Bulwark changes.
  • Some changes for luring and skulltricking.
  • Single-plus areas; this means that PvP will always take priority, so if a player is in a fight with a monster, they can be attacked by another player. In all other aspects, the old single-way combat mechanics would still apply.
  • PJ timer; this will mean that players have a grace period in which they cannot be attacked by other players if they’re still fresh from an encounter.

 

There is more information in there; if interested the link can be found above. 

 

What do you think about these "changes"?

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hmmm i hope they do something cool with revs... an add some more pk content but im liking that they are finally addressing pvp 

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Not a single update made to address multi wilderness except restricting the ability to hit people in multi from singles, from what I understand 

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so they want to kill skulltricking so pvmers dont lose more than intended.

 

Then dont bring more than 3 items to wildy if youre fucking scared and dumb. fuck jagex

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