TJ Posted August 4, 2009 Posted August 4, 2009 Hows this? also i know what i'm doing, so please don't criticize the low range :p
Ameen Posted August 4, 2009 Posted August 4, 2009 two range pots d00d. i suggest you get 45 mining so u can mine the gold when your coming to tzhaar cave. otherthen that. u is gud 2 go
Olbermannn Posted August 4, 2009 Posted August 4, 2009 1 Range pot is enough, get diamond bolts imo though. And gl.
Berniej Posted August 4, 2009 Posted August 4, 2009 1 Range pot is enough, get diamond bolts imo though. And gl. This and I'm still going to critize your low ranging. But especially your mage, get it higher rofl. Not for cape, but just get it higher.
Downs` Posted August 4, 2009 Posted August 4, 2009 looks good, id recommend doing diamond bolts all the way though
He11 Posted August 4, 2009 Posted August 4, 2009 Looks good, maybe an extra brew is all I can see that might help
Matt Posted August 4, 2009 Posted August 4, 2009 Swap initiate helm for berserker helm ( decent def bonuses alot more than archer) use a rune kite god book does next to no difference, initiate legs - swap for rune (personally caping on rune pures i do better with it, u might want to bring dhide chaps in inv for the 360's as with low range they take forever) use only 1 type of bolts... jad can be done on addy's and with the extra inv space put in another range pot
watch me tb Posted August 4, 2009 Posted August 4, 2009 1 Range pot is enough, get diamond bolts imo though. And gl. look in inv dumbass..
Andrew- Posted August 4, 2009 Posted August 4, 2009 less brew, use rune and ur good (might not make it to jad with that ammount of restores)
Olbermannn Posted August 4, 2009 Posted August 4, 2009 1 Range pot is enough, get diamond bolts imo though. And gl. look in inv dumbass.. He has 143 diamond bolts, DUMBASS, clearly not enough for the whole caves.
ripendisease Posted August 4, 2009 Posted August 4, 2009 "also i know what i'm doing" Then why are you asking for advice
Blitz Posted August 4, 2009 Posted August 4, 2009 Swap initiate helm for berserker helm ( decent def bonuses alot more than archer) use a rune kite god book does next to no difference, initiate legs - swap for rune (personally caping on rune pures i do better with it, u might want to bring dhide chaps in inv for the 360's as with low range they take forever) use only 1 type of bolts... jad can be done on addy's and with the extra inv space put in another range pot This. Btw : Shut the fuck up ripen, he's asking if his invy is any good.
Sefket Posted August 4, 2009 Posted August 4, 2009 http://fight-caves.co.nr/ > Gear and there you go.
M1ni Posted August 4, 2009 Posted August 4, 2009 You should get at least 2k diamond bolts; I don't think your super restores will last you until jad with regular addy bolts.
x redvsblue Posted August 5, 2009 Posted August 5, 2009 archer helm and barrow ranger boots from someone
TJ Posted August 5, 2009 Author Posted August 5, 2009 You should get at least 2k diamond bolts; I don't think your super restores will last you until jad with regular addy bolts. Do you have any idea how much that would cost...
str pr4y ko Posted August 9, 2009 Posted August 9, 2009 you'll need more diamond bolts...im not trying to be mean but you're going to fail=[
ViBeZz Posted August 10, 2009 Posted August 10, 2009 lol ur range :I? idk if it is good enough ¬¬Uaex did it at 50 range 10 hp.
TJ Posted August 10, 2009 Author Posted August 10, 2009 Just so you guys know... I got to Jad... and because i brought to many sara brews i ran outa prayer... would have gotten him...
Jesus Posted August 10, 2009 Posted August 10, 2009 Thought you said you knew what you where doing. You need more diamond (e) bolts. At least 1k. lol ur range :I? idk if it is good enough ¬¬Uaex did it at 50 range 10 hp.He's not Alex.
TJ Posted August 10, 2009 Author Posted August 10, 2009 Thought you said you knew what you where doing. You need more diamond (e) bolts. At least 1k. lol ur range :I? idk if it is good enough ¬¬Uaex did it at 50 range 10 hp.He's not Alex. The only reason he could do it with 10 hp is because it was before the update. Before the update the monsters could not move diagonally, thus making it easier to safespot. Although this is true, it also took some major skillzz. (PR0P'z to ALEX)
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