Farmoil Posted March 1, 2015 Posted March 1, 2015 Whenever I try to upload a longer video after completing rendering the upload fails and I get this How do I fix this?
Kev Posted March 1, 2015 Posted March 1, 2015 render the project and save it as mp4 then just upload it manually through youtube
Farmoil Posted March 1, 2015 Author Posted March 1, 2015 render the project and save it as mp4 then just upload it manually through youtube Will try.. if it works I give you a present
Heismberg Posted March 1, 2015 Posted March 1, 2015 delete system32 just save as rendered vid then go to www.youtube.com/upload and drag it in if the vid's longer than 15 mins you need to verify your yt acc via mobile
Pick n mix Posted March 1, 2015 Posted March 1, 2015 save to your computer first then upload to youtube
Moni Posted March 1, 2015 Posted March 1, 2015 Custom production/settings and upload it as MP4 or WMV.
aDazzled Posted March 1, 2015 Posted March 1, 2015 hav u tried turning it off and on agen? Are you sure it's plugged in?
Allan Posted March 1, 2015 Posted March 1, 2015 ram problem the memory that stores all the data maxes out
Devour Posted March 1, 2015 Posted March 1, 2015 (edited) System.OutOfMemoryException was thrown means that you're out of memory so the exception returned true and was thrown, returning the error, you need more memory sir. Try closing any programs/processes that are using a lot of RAM, and are not necessary, then try again, or like others said save as different format to make it a smaller file. Edited March 1, 2015 by Devour
Marten Posted March 1, 2015 Posted March 1, 2015 Kev solved your issue there. Most likely there is a mistake with path but nobody cba to fix it :D I save it as wmv as the flash version is about 5x bigger for me... nobody wants to upload a 3min vid the size of 1GB so make sure you watch the sizes of the rendered files aswell to avoid uploading unnecessarily massive files @@Farmoil
Jono Posted March 1, 2015 Posted March 1, 2015 ahhhh i had the same problem, i just punched the screen and it worked
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